In a remote settlement on a small rock in Saturn's Inner Ring, Oliver Meek, a bookkeeper turned accidental space pilot, arrives to repair his damaged spaceship. The settlement features a repair shop and an inn, where he learns about the peculiar local inhabitants, including "educated bugs" that play complex games. The mechanic informs Meek about the eccentric Gus Hamilton, who owns the rock where the bugs reside and is known for his obsession with sports. Meanwhile, Henrietta Perkins, a representative from the Solar government, attempts to mediate a long-standing feud between two rival factions in the settlement, suggesting they channel their aggression into competitive games. Gus Hamilton proposes a space polo match, a sport he has only read about, and the locals, excited by the idea, decide to form teams. Meek, who has no experience in polo, is mistakenly believed to be an expert and is coerced into coaching the Twenty-three team. As the game approaches, Meek grapples with his lack of knowledge and the pressure of expectations. He inadvertently makes a bet with Bud Craney, captain of the rival Thirty-seven team, wagering his spaceship against Craney's moss patch. When Gus falls ill with rheumatism, Meek is thrust into the position of playing in the match. During the chaotic game, Meek's ship is damaged, and he discovers that the bugs have infested the ship's controls, effectively taking over its operation. As the game progresses, the bugs demonstrate their mathematical prowess, allowing the ship to navigate and score goals autonomously. Meek realizes that the bugs are not merely playing a game but solving complex equations. In a moment of desperation, Meek decides to disable the ship's controls to prevent the bugs from spreading throughout the solar system. He successfully ejects from the ship just before it explodes, leading everyone to believe he has perished in the game. However, he survives and returns to the repair shop, seeking a new spacesuit to escape the chaos. Despite his reluctance, Meek learns that he has won the cup for being the most valuable player and is celebrated by the locals. He chooses to leave the settlement, preferring to continue his journey through the solar system rather than remain in the spotlight. The story concludes with Meek reflecting on his unexpected adventure and the peculiarities of life in the Saturnian system.
By Clifford D. Simak · First published 1976 · Genre: Science Fiction, Humor, Adventure · 6 chapters