
The story follows a young man named George who inherits an old painting from his uncle and discovers that it has magical powers. The painting allows him to travel back in time and experience the lives of the people depicted in it. As he becomes more involved with the characters, he begins to question his own identity and place in the world.
By Grant Allen · First published 1893 · Genre: Historical Fiction, Science Fiction, Adventure · 6,074 words
The work of art which lies before me is old, unquestionably old; a good deal older, in fact, than Archbishop Ussher (who invented all out of his own archiepiscopal head the date commonly assigned for the creation of the world) would by any means have been ready to admit. It is a bas-relief by an old master, considerably more antique in origin than the most archaic gem or intaglio in the Museo Borbonico at Naples, the mildly decorous Louvre in Paris, or the eminently respectable British Museum, which is the glory of our own smoky London in the spectacled eyes of German professors, all put together. When Assyrian sculptors carved in fresh white alabaster the flowing curls of Sennacherib's hair, just like a modern coachman's wig, this work of primaeval art was already hoary with the rime of ages.
A very Old Master is listed on Textopian as a short story by Grant Allen, dated 1893 CE.
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art · mystery · historical · intrigue · suspense · detective · crime · investigation · painting · forgery · identity · secrets