
In a post-apocalyptic world, a group of guardians defends a mysterious Tower against the Wild Ones, a barbaric tribe. The protagonist, Jon, is a seasoned guard who has participated in numerous battles to protect this sacred structure, which symbolizes freedom for the Free People. As the story unfolds, Jon and his fellow guards prepare for an impending attack from the Wild Ones, who are determined to seize the Tower. The narrative begins with Jon on watch, observing the distant remnants of civilization and the encroaching threat. When the Wild Ones arrive, led by a towering giant, a fierce battle ensues. Jon fights valiantly, witnessing the deaths of his comrades and the brutality of the enemy. Despite being outnumbered, he remains resolute in his duty to defend the Tower. As the battle intensifies, Jon finds himself isolated, facing the giant leader alone after most of his fellow guards have fallen. Just as defeat seems imminent, one of the wounded Wild Ones unexpectedly intervenes, killing the giant and saving Jon. This act of defiance leads to a moment of understanding between Jon and the Wild One, who expresses a desire to join the Free People rather than continue the cycle of hatred. The story concludes with Jon welcoming the former enemy into their ranks, emphasizing the themes of freedom, unity, and the quest for understanding across cultural divides. The Tower remains an enigmatic symbol, representing the ideals of liberty and the enduring spirit of the Free People.
By Randall Garrett · First published 1965 · Genre: Fantasy, Adventure, Science Fiction · 1,809 words
Jon didn't know why he held a sword in his hand to fend off the Wild Ones; he knew only that he was one of many who for centuries had become --
That morning, the sun rose bright and clear over the Tower. Jon woke, clambered to his feet, and rolled his sleeping-blanket. Within five minutes, he was fully awake and ready to protect the Tower against its enemies.
Guardians of the Tower is listed on Textopian as a short story by Randall Garrett, dated 1965 CE.
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Science Fiction · Fantasy · Adventure · Magic · Medieval Setting · Quest Narrative · Good vs Evil · Friendship · Loyalty · Power Struggle · Mystery · Action